Rouge + Texas Hold'em mode
The interface of the clown at first sight follows the usual guided operation, and once you step onto the table, everything does not seem to be different from the rules of Texas Hold'em, except for the accumulation of multiple discard scoring opportunities until the store selection is completed after the first level is completed.After entering the store, I was able to explore this rouge system for the first time, and the ever-increasing standard of clearance points, the ever-increasing number of cards, the ever-accumulating store economy, and the final BD goal gradually surfaced, which made people want to stop.Of course, since it was only an hour of experience, I could only peek at the leopard, which was also considered to save money for friends who didn't have time to play.
Of course, since it was only an hour of experience, I could only peek at the leopard, which was also considered to save money for friends who didn't have time to play.
The basic rules of the Joker card
In a single rouge, there are 8 layers of ante bets x 3 blind levels per layer, and each bet needs to play a hand to score and meet the conditions of the level to pass
Basic scoring rules for clown cards:Each time a card is played, the player can choose 1-5 cards to play, which is calculated according to the base points and multipliers of the system card type:First, the cards in the valid scoreboard type will be applied in turn, adding to their own points based on the combination points, then the additional effect of that card will be determined, and then the next valid scoreboard will be determinedValid scoreboard, that is, in a valid combination of cards, such as playing 4 4 3 3 2, two pairs of 4 and 3 are valid, single 2 will not participate in the settlementThen, if the Joker card above has a valid type, multiplier, points, or economy are addedAfter the addition is completed, the score is calculated according to the final points and multipliers, and the round score is added togetherWhen a card is played or folded, an equal amount of cards are drawn from the library and added to the handIf the discard is exhausted or the round score is greater than or equal to the blind score, the parlay is passed, and if the discard is used up and the score is not reached, the round of rouge ends
The system of clown cards
The Joker card is based on the Texas Hold'em card type scoring, and implants a lot of bonus concepts, which are roughly classified here:Opening Buff: The initial buff at the start of each round of rouge, which is the only enhancement that each round of rouge will eventually bring out to the whole worldOptional buffs open up as you progress through the game as you use new Joker cards and accumulate to unlock the PokédexEach set of enhancement systems is different, such as hand size gains, multiplier bonuses, initial gold bonuses, etc., and the choice of opening will largely determine the player's playstyle tendency
Gold: The goal of the player's accumulation and consumption, obtained when each single level is completed or some special cards are in effect, and consumed in the store to obtain reinforcements, here the money also uses an interest mechanism similar to TFT, and for every five dollars held at the end of each level, you can get an additional piece (up to 5).
Joker Cards: Purchased in the shop, they provide a variety of buffs for hands, deck types, points, or money in the gameBy default, the Joker has a maximum of five cards at the same time (the number of cards can also be enhanced), and usually each buff is relatively independent, and only affects the settlement or other buff system (does not directly change the deck), which is considered a horizontal build to deal with the randomness of the poker hand
Coupon: Refreshed in the store after each ante bet, enhanced for the store, discarded, hand count, and other major rulesCoupons are more expensive, and when you accumulate economy and enhancement cards in the early stages, you don't feel a strong demand for coupons
Deck Enhancements:In the beginning, players only have the most basic deck of poker, and in the shop they can be enhanced by purchasing various card packsTarot Cards: Cards in a deck that usually include changing card suits, adding special effects to specific cards, and so on
Game Cards: Add additional cards to your deck with a variety of special effects
Planet Cards: Enhance the base points and multipliers of the specified card types when playing scores
Objectives under the single-game process
From the first hour of the experience, the main ones that can be felt are the following goals:A card that builds a specific systemSimilar to other battles to build a blessing from Rouge, build a specific deck based on the Joker card you acquireFor example, if you get an additional +4 multiplier per card at the time of settlement and +10 multiplier at the settlement of the flush combination, the primary goal will be to increase the proportion and strength of the cards in the deck, and you will also choose to strengthen the base points at the flush settlementReduce the distractions caused by the randomness of the dealSince the randomness of clown card battles is almost dependent on the cards dealt, it is also necessary to try to exclude other interfering cards that do not meet BD's expectations on the basis of BD, such as replacing unwanted suits with universal suits or colorless cardsAs such, the ultimate goal of a round of Rouge is to reduce the random impact of deck play and increase the strength of the genre
Discussion of the playing style of Texas Hold'em + Rouge
Unlike the common Hades and Dead Cells, the Joker card is played more directly and strategically, and the deck's boosting feedback is also effectiveBut unlike the action rouge, the main goal of the clown card is to fight against the level and randomness, and the mechanics of Poker make its play points and challenge points almost all focused on dealing with all kinds of randomness, and because it is not to fight with the dealer or the opponent, but to continue to challenge a clear point goal, it also makes the game between the player and the game has been in a state of catch-up.That is, the game's steadily increasing score requirements & random end entries VS players pursuing deck strength and stability in randomnessThe advantage of this is that players can get in touch with relatively complete rules and set goals from the beginning, and as different buffs are unlocked, they will also derive and change their playing preferencesBut correspondingly, because it is pure strategy and randomness as the orientation of BD, it also makes the feedback of the card deck in the early stage not obvious, and because the play strategy in a single game will soon anchor one or two play combinations, it also makes its depth still lacking, the most intuitive is that it is not possible to greatly adjust the construction of the card deck or pursue the gain in multiple different directions while facing the pressure of level integration, and in the Rouge action game, There are enough transitional levels and a long enough verification chain to alleviate this verification pressure, and to a large extent the player can compensate for the strength of the BD through manipulation, but these dimensions are weakened to almost nothing in the Joker card.So the overall feeling, the clown card on the basis of Texas Hold'em and Rouge have made a very good fusion, and the construction is rich enough, it is different from the new field of card rouge such as killing the spire, but because Poker itself is based on the gamble of full randomness and card swap strategy, it also makes the joker card design compared to the depth of the action Rouge is still insufficient, and it is estimated that it should be exhausted after playing for more than ten hours.