Unity Unity: How to change the default or entry animation for an animator When creating a new animation for a game object, by default in Unity, the first animation your created is the entry animation for a game object. Suppose we have two Needone 11 Jul 2020 · 1 min read
Unity Unity: Real example shows the difference of three Canvas UI Scale Modes Unity: Real example shows the difference of three Canvas UI Scale Modes, Constant Pixel Size, Scale With Screen Size and Constant Physical Size Needone 1 Jul 2020 · 2 min read
Unity Unity: Should I choose Kinematic, Static or Dynamic for Rigidbody 2D body type? When dealing with Rigidbody 2D, there are three key body types which determines how a game object move and react to collision. This post is the complete guide on how Needone 21 Jun 2020 · 2 min read
Other Setup Visual Studio Code for Unity on Mac 2020 (Updated in 2021) There are tons of articles online tells us it is 2020, we should use the Visual Studio code, which is a good coding tool (or IDE) with numerous extensions. This Needone 18 Jun 2020 · 3 min read
Other Unity: Are you familiar with Awake(), OnEnable(), Start(), Update(),FixedUpdate() and OnDestroy() Unity: Are you familiar with Awake(), OnEnable(), Start(), Update(),FixedUpdate() and OnDestory() Needone 15 Jun 2020 · 1 min read
Unity OnTriggerEnter2D v.s. OnCollisionEnter2D OnCollisionEnter2D: Some collision really happened, means two objects collide with each other. OnTriggerEnter2D: Collision not really happened when you set up Is Trigger is true. For example, if two objects, Needone 15 Oct 2018 · 1 min read